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AI Insights · Timothy · October 2024

Top 5 Apple Arcade Games Performance in South America: Q3 2024

Explore the performance trends of the top 5 Apple Arcade games on iOS in South America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Apple Arcade Games Performance in South America: Q3 2024

In the third quarter of 2024, the top five Apple Arcade games on iOS in South America showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each of these popular games, based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps saw an overall increase in weekly revenue, peaking at approximately $303 in the last week of September. Weekly downloads fluctuated, reaching a high of around 21K in mid-September before tapering off to about 15K by the end of the quarter. The game maintained a steady active user base, with numbers hovering around 122K to 134K throughout the quarter.

Chess - Play & Learn by Chess.com experienced a notable surge in weekly revenue, culminating in $7.3K at the end of September. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching nearly 8.8K in early September. Active users showed consistent growth, climbing from approximately 128K in early July to nearly 139K by the end of the quarter.

SEGA's Sonic Dash: Fun Endless Runner demonstrated modest revenue, with weekly figures mostly between $230 and $350. Downloads witnessed an upward trend, peaking at around 7.6K in early September. The active user count remained fairly stable, with a slight increase towards the quarter's end, averaging around 81K.

Temple Run from Imangi Studios, LLC reported low revenue, with weekly earnings ranging from $55 to $128. Downloads maintained a consistent range, with a slight spike to 5.6K mid-September before settling down to about 4.3K at the quarter’s close. Active users saw a decline over the quarter, decreasing from approximately 32K in July to 26K by September's end.

Lastly, Fruit Ninja® by Halfbrick Studios generated steady revenue, with a peak of $351 in mid-September. Weekly downloads remained fairly consistent, peaking at about 4.8K in mid-August before decreasing to around 3K by the end of September. Active users showed a downward trend, starting at about 142K in early July and dropping to nearly 107K by the end of the quarter.

For more detailed insights and data on these applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024